Wall Go - Game Rules & How to Play Strategy Guide
Master Wall Go: A 2-4 player strategy board game of territory control and tactical wall placement. Learn to play vs AI or friends.
How to Play - Quick Start Guide for Wall Go
- Objective: Control the most territory by strategically placing walls to enclose areas with your tokens. Become a Wall Go master!
- Setup: The game is for 2-4 players (Human or AI) on a 7x7 grid. You'll start by placing your tokens on empty tiles. Each player gets 20 walls.
- Your Turn:
- Move one of your tokens 1 or 2 spaces.
- You can move one tile at a time allowing you to move forward and backward. This also allows you to move around corners which can be substituted for diagonal movement.
- Place one wall between any two adjacent tiles. Walls are placed horizontally or vertically.
- Scoring: You score 1 point for each tile within an enclosed territory that contains only your token(s).
- Winning: The game ends when all walls are used or no one can move. The player with the most territory points wins!
Game Setup
- The game supports 2 to 4 players on a 7x7 grid
- 2 players: Each player controls 4 tokens
- 3-4 players: Each player controls 2 tokens
- Players take turns placing their tokens on unoccupied tiles
- Each player starts with 20 walls to place during the game
Turn Structure
- Players take turns in clockwise order
- On each turn, a player will:
- • Move one token (1 or 2 spaces)
- • Place one wall
Movement Rules
- Tokens can move 1 or 2 tiles in a straight line (up, down, left, right)
- Players can move one tile at a time allowing them to move forward and backward. This also allows them to move around corners which can be substituted for diagonal movement.
- Tokens cannot move through walls or off the board
- Tokens cannot move to a tile occupied by another token
Wall Placement Rules
- Each player has a maximum of 20 walls for the entire game
- Walls are placed between two adjacent tiles (horizontal or vertical)
- Walls cannot be placed on the border/edge of the board
- Walls cannot overlap with existing walls
- It is legal to completely trap a player's token
- Once placed, walls are permanent and cannot be removed
Scoring
- Players score points for tiles within territories they control
- A territory is an enclosed area where there is only one player's token/s. This means that a player can have multiple tokens in a territory. However, a territory is only counted once per player. Dominate the board in this exciting Devil's Plan inspired game.
- You can create territories for other players by trapping their token
- Each tile in your territory counts as 1 point
Game End
- The game ends when all players have used all their walls
- OR when no player can make any legal moves
- The player with the most territory (enclosed areas) wins
- In case of a tie, the game is drawn